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Old 08-May-2018, 18:41   #301
The Big Kahuna
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Quote:
Originally Posted by Solex View Post
And running with a knife +5 speed.
This ^^
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Old 10-May-2018, 05:20   #302
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Lots of changes to the new map for this test - including:

https://steamcommunity.com/games/578...10980180030971

Before boarding the plane, you can now throw apples (found in your inventory)

Quote:
Gameplay

We’ve applied the same weapon balance and item spawn changes from the current PUBG live servers (see patch notes #12)
We’ve adjusted item spawn balance for Sanhok specifically:
Increased the overall item spawn amount
Adjusted the AR spawn balance in the world
Increased total amount of AR
Slightly decreased spawn ratio for M416, but the total amount spawned will remain similar to before
Increased spawn ratio for M16A4, AKM
Before boarding the plane, you can now throw apples (found in your inventory)
Changed Redzone rules
Generally, redzones will no longer appear inside the safe zone (white circle). There are some exceptions when the blue circle is too close to the white circle.
With this change, it becomes a bit more risky to play outside of the safe zone.


Vehicles
Added extra design variants for the Aquarail
Added spawn points for Aquarails and Motorbikes near the cave area

UI

Changed some area names.

Map changes

We’ve added four new areas:

Cave
Tambang
Lakawi
Na Kham

Bug Fixes
Blood effects should now appear as intended
Certain FPS drop issues and sound issues have been resolved
Fixed an issue causing the “aim punch” effect to be too noticeable.
Certain invisible objects in buildings have been removed
The minimap now shows areas 200 meters away (instead of 100m)

Known Issues (Investigating)
Sometimes in FPP, if the player was vaulting at the time when the game starts, the player doesn't get on board in the plane and instead flies straight to the final destination of the plane. (Yes, still)
When using the Death Cam, sometimes players disappear or weapons become invisible.
Sometimes in spectate mode or Death Cam, scopes are visible, but scope mesh isn’t.
Sometimes other players appear as zombies.
Sometimes the bluezone indicator on the minimap gets temporarily out of sync.


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Old 11-May-2018, 09:40   #303
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Looks pretty good. Will wait for the general release of it though..
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Old 26-May-2018, 19:07   #304
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A letter from the developers says the new map, Sanhok, will be live before the end of June, and that they're concentrating on optimisations, both server and clientside across the game.

https://steamcommunity.com/games/578...12430523385580

New vehicle for Sanhok.


Last edited by Belgarath; 26-May-2018 at 19:55.
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Old 31-May-2018, 01:11   #305
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The final test of the new map Sanhok on the Experimental server this weekend (Friday, June 1st at 3am BST until Midday Monday June 4th), before launch at the end of June.

https://www.eurogamer.net/articles/2...ting-this-week

More balance changes. They're making Molotovs and stun grenades more effective, and upping the blast radius and damage of the frag grenade. The M24 will now be slightly nerfed, but found in world spawn, not crates.

https://steamcommunity.com/games/578...12430540823147

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Old 02-Jun-2018, 03:01   #306
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found some light fitting type places

https://clips.twitch.tv/BoredDarlingMageWTRuck
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Old 10-Jun-2018, 22:23   #307
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Looks like a snow map coming "Winter '18".

https://twitter.com/i/status/1005914574963347457
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Old 10-Jun-2018, 23:40   #308
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Sanhok will be released to the live server on June 22nd.

They're going to add a ballistic shield -initially to the War Mode - which takes up a primary weapon slot.

https://steamcommunity.com/games/578...87617628990817




Last edited by Belgarath; 22-Jun-2018 at 01:40.
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Old 22-Jun-2018, 01:36   #309
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Sanhok update - 12.2Gb - includes Sanhok map

https://steamcommunity.com/games/578...29898696206477


Includes dynamic weather, dynamic blue zones that can adjust wait and travel times according to player numbers.

New weapon - the QBZ - replaces the SCAR-L on Sanhok.




Also UI improvements, sound improvements, bug fixes.


They have also added an Event Pass - which I assume is the same as in Fortnite.

https://steamcommunity.com/games/578...29898698894565

Last edited by Belgarath; 22-Jun-2018 at 03:01.
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Old 23-Jun-2018, 12:54   #310
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not liking the new map atm.
Looks rather cartooney and spend most of the time running from circle, if they tweak that it may get better. There's just too many mountains/rivers/obstacles.
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Old 25-Jun-2018, 10:04   #311
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drop smart, move smart. won loads already.
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